Tic-tac-toe game.
Author: FlashCode
— Version: 0.1
— License: GPL-3.0-or-later
For WeeChat ≥ 0.3.0.
Tags: game, py2, py3
Added: 2016-10-22
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 | # -*- coding: utf-8 -*- # # Copyright (C) 2016 Sébastien Helleu <flashcode@flashtux.org> # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # # Tic-tac-toe for WeeChat. # # History: # # 2016-10-22, Sébastien Helleu <flashcode@flashtux.org>: # version 0.1: initial release # """Tic-tac-toe game.""" from __future__ import print_function SCRIPT_NAME = 'tictactoe' SCRIPT_AUTHOR = 'Sébastien Helleu <flashcode@flashtux.org>' SCRIPT_VERSION = '0.1' SCRIPT_LICENSE = 'GPL3' SCRIPT_DESC = 'Tic-tac-toe game' SCRIPT_COMMAND = 'tictactoe' # pylint: disable=invalid-name IMPORT_OK = True try: # pylint: disable=wrong-import-position import weechat except ImportError: print('This script must be run under WeeChat.') print('Get WeeChat now at: https://weechat.org/') IMPORT_OK = False try: # pylint: disable=wrong-import-position import copy import operator import random except ImportError as message: print('Missing package(s) for %s: %s' % (SCRIPT_NAME, message)) IMPORT_OK = False tictactoe = { 'buffer': '', 'board': [], 'human': 1, 'computer': 2, 'symbols': [ [' ', ' '], [' ╱╲ ', ' ╲╱ '], [' ╲╱ ', ' ╱╲ '], ], 'colors': [ 'default', 'plugins.var.python.%s.color_human' % SCRIPT_NAME, 'plugins.var.python.%s.color_computer' % SCRIPT_NAME, ], 'end': '', } # options tictactoe_settings_default = { 'color_board': ('blue', 'board color'), 'color_digits': ('magenta', 'color for digits'), 'color_human': ('yellow', 'color for human player'), 'color_computer': ('lightred', 'color for computer player'), 'color_status': ('white', 'color for status (win/lose/draw game)'), } tictactoe_settings = {} # mouse keys tictactoe_mouse_keys = { '@chat(python.tictactoe):button1': ('/window ${_window_number};' 'hsignal:tictactoe_mouse') } def tictactoe_display(clear=False): """Display board.""" if not tictactoe['buffer']: return if clear: weechat.buffer_clear(tictactoe['buffer']) line = 1 for y in range(0, 3): for i in range(0, 3): str_line = ' ' for x in range(0, 3): pos = (y * 3) + x if i == 0: str_line += '%s%d ' % ( weechat.color(tictactoe_settings['color_digits']), 9 - ((y * 3) + (2 - x))) else: str_line += '%s%s' % ( weechat.color( tictactoe['colors'][tictactoe['board'][pos]]), tictactoe['symbols'][tictactoe['board'][pos]][i - 1]) if x < 2: str_line += '%s%s' % ( weechat.color(tictactoe_settings['color_board']), '│') if y == 0 and i == 0: str_line += ' %sO%s = you' % ( weechat.color(tictactoe_settings['color_human']), weechat.color('default')) if y == 0 and i == 1: str_line += ' %sX%s = computer' % ( weechat.color(tictactoe_settings['color_computer']), weechat.color('default')) weechat.prnt_y(tictactoe['buffer'], line, str_line) line += 1 if y < 2: weechat.prnt_y(tictactoe['buffer'], line, ' %s──────┼──────┼──────' % weechat.color(tictactoe_settings['color_board'])) line += 1 line += 1 weechat.prnt_y(tictactoe['buffer'], line, '%s%s' % ( weechat.color(tictactoe_settings['color_status']), tictactoe['end'])) def tictactoe_new_game(computer_begins=False): """Create a new game: initialize board and some variables.""" tictactoe['board'] = [0] * 9 tictactoe['end'] = '' if computer_begins: tictactoe_play_computer() tictactoe_display() def tictactoe_input_buffer(data, buf, input_data): """Input data in tictactoe buffer.""" # pylint: disable=unused-argument if input_data: args = input_data.split(' ') if args[0] in ('n', 'new'): tictactoe_new_game() elif args[0] in ('c', 'computer'): tictactoe_new_game(computer_begins=True) elif args[0] in ('q', 'quit'): weechat.buffer_close(tictactoe['buffer']) elif args[0].isdigit() and not tictactoe['end']: pos = int(args[0]) if 1 <= pos <= 9: posconv = { 1: 6, 2: 7, 3: 8, 4: 3, 5: 4, 6: 5, 7: 0, 8: 1, 9: 2, } tictactoe_play(tictactoe['human'], posconv[pos]) return weechat.WEECHAT_RC_OK def tictactoe_close_buffer(data, buf): """Called when tictactoe buffer is closed.""" # pylint: disable=unused-argument tictactoe['buffer'] = '' return weechat.WEECHAT_RC_OK def tictactoe_init(): """Initialize tictactoe: create buffer, new game.""" if tictactoe['buffer']: return tictactoe['buffer'] = weechat.buffer_search('python', 'tictactoe') if not tictactoe['buffer']: tictactoe['buffer'] = weechat.buffer_new('tictactoe', 'tictactoe_input_buffer', '', 'tictactoe_close_buffer', '') if tictactoe['buffer']: weechat.buffer_set(tictactoe['buffer'], 'type', 'free') weechat.buffer_set(tictactoe['buffer'], 'title', 'Tictactoe | mouse: play, alt-n: new game | ' 'alt-c: new game, computer begins | ' 'Command line: (n)ew, +/-: change size, ' '(q)uit, 3-6: number of colors') weechat.buffer_set(tictactoe['buffer'], 'key_bind_meta-n', '/tictactoe new') weechat.buffer_set(tictactoe['buffer'], 'key_bind_meta-c', '/tictactoe computer') if tictactoe['buffer']: tictactoe_new_game() def tictactoe_winner(board): """ Check who won the game: return 1 or 2 for player number, 0 for draw game, -1 if game is not finished. """ for i in range(0, 3): # check horizontally if board[i * 3] > 0 and \ board[i * 3] == board[(i * 3) + 1] == board[(i * 3) + 2]: return board[i * 3] # check vertically if board[i] > 0 and board[i] == board[3 + i] == board[6 + i]: return board[i] # check diagonally if board[4] > 0 and (board[0] == board[4] == board[8] or board[2] == board[4] == board[6]): return board[4] # game is not finished! if 0 in board: return -1 # draw game! return 0 def tictactoe_score(board, player, value, pos): """ Returns the score if the player "player" plays at "pos": a high score means that this position MUST be chosen (to prevent the other player to win, or to win myself). """ score = [0] board[pos] = value winner = tictactoe_winner(board) if winner < 0: for i in range(0, 9): if board[i] == 0: score.append(tictactoe_score(board, player, value ^ 3, i)) else: if winner == player: score.append(1000) elif winner != 0: score.append(-1000) board[pos] = 0 return sum(score) / len(score) def tictactoe_play_computer(): """AI for computer.""" board = copy.deepcopy(tictactoe['board']) player = tictactoe['computer'] if board.count(0) >= 8 and board[4] == 0: # if the middle position is free, play there pos = 4 else: # get the score for each possible available position in board score = {} for pos in range(0, 9): if board[pos] == 0: score[pos] = tictactoe_score(board, player, player, pos) # get the highest score value best_score = sorted(score.items(), key=operator.itemgetter(1))[-1][1] # choose a random position having the highest score pos = random.choice([s[0] for s in score.items() if s[1] == best_score]) tictactoe_play(player, pos) def tictactoe_play(player, pos): """Play at "pos" for "player", and check if game has ended.""" if tictactoe['board'][pos] > 0: return tictactoe['board'][pos] = player winner = tictactoe_winner(tictactoe['board']) if winner >= 0: msg = '' if winner == 0: msg = 'draw game' elif winner == tictactoe['computer']: msg = 'you lose...' else: msg = '** CONGRATS! **' tictactoe['end'] = 'End of game %s' % msg elif player != tictactoe['computer']: tictactoe_play_computer() tictactoe_display() def tictactoe_cmd_cb(data, buf, args): """The /tictactoe command.""" tictactoe_init() if tictactoe['buffer']: weechat.buffer_set(tictactoe['buffer'], 'display', '1') if args == 'new': tictactoe_new_game() elif args == 'computer': tictactoe_new_game(computer_begins=True) return weechat.WEECHAT_RC_OK def tictactoe_mouse_cb(data, hsignal, hashtable): """Mouse callback.""" if not tictactoe['end']: pos_x = int(hashtable.get('_chat_line_x', '-1')) pos_y = int(hashtable.get('_chat_line_y', '-1')) if 2 <= pos_x <= 21 and pos_x not in (8, 15) and 1 <= pos_y <= 11 and \ pos_y not in (4, 8): pos_x = (pos_x - 2) // 7 pos_y = (pos_y - 1) // 4 pos = (pos_y * 3) + pos_x tictactoe_play(1, pos) return weechat.WEECHAT_RC_OK def tictactoe_config_cb(data, option, value): """Called when a script option is changed.""" pos = option.rfind('.') if pos > 0: name = option[pos+1:] if name in tictactoe_settings: tictactoe_settings[name] = value tictactoe_display(clear=True) return weechat.WEECHAT_RC_OK if __name__ == '__main__' and IMPORT_OK: if weechat.register(SCRIPT_NAME, SCRIPT_AUTHOR, SCRIPT_VERSION, SCRIPT_LICENSE, SCRIPT_DESC, '', ''): # set default settings version = weechat.info_get("version_number", "") or 0 for ttt_option, ttt_value in tictactoe_settings_default.items(): if weechat.config_is_set_plugin(ttt_option): tictactoe_settings[ttt_option] = weechat.config_get_plugin( ttt_option) else: weechat.config_set_plugin(ttt_option, ttt_value[0]) tictactoe_settings[ttt_option] = ttt_value[0] if int(version) >= 0x00030500: weechat.config_set_desc_plugin(ttt_option, '%s (default: "%s")' % ( ttt_value[1], ttt_value[0])) # mouse support weechat.key_bind('mouse', tictactoe_mouse_keys) weechat.hook_hsignal('tictactoe_mouse', 'tictactoe_mouse_cb', '') # detect config changes weechat.hook_config('plugins.var.python.%s.*' % SCRIPT_NAME, 'tictactoe_config_cb', '') # add command weechat.hook_command( SCRIPT_COMMAND, 'Tic-tac-toe game.', '', 'Instructions:\n' ' - enter one digit, or click with mouse in an empty cell to ' 'play\n' ' - you must align 3 symbols: horizontally, vertically or ' 'diagonally\n' ' - you win if you align the symbols before the computer\n' ' - there is a draw game if 3 symbols are not aligned at the end ' '(for you or computer).\n' '\n' 'Keys:\n' ' alt-n: new game, you start\n' ' alt-c: new game, computer begins', '', 'tictactoe_cmd_cb', '') # if buffer already exists (after /upgrade), initialize tictactoe if weechat.buffer_search('python', 'tictactoe'): tictactoe_init() |