Flood'it game.
Author: FlashCode
— Version: 0.4
— License: GPL-3.0-or-later
For WeeChat ≥ 0.3.0.
Tags: game, py2, py3
Added: 2011-08-20
— Updated: 2012-01-03
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See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # # # Flood'it game for WeeChat. # (mouse supported with WeeChat >= 0.3.6) # # History: # # 2012-01-03, Sebastien Helleu <flashcode@flashtux.org>: # version 0.4: make script compatible with Python 3.x # 2011-09-29, Sebastien Helleu <flashcode@flashtux.org>: # version 0.3: fix error on floodit buffer after /upgrade # 2011-08-20, Sebastien Helleu <flashcode@flashtux.org>: # version 0.2: add "q" (or "quit") to close floodit buffer # 2011-08-20, Sebastien Helleu <flashcode@flashtux.org>: # version 0.1: initial release # SCRIPT_NAME = 'floodit' SCRIPT_AUTHOR = 'Sebastien Helleu <flashcode@flashtux.org>' SCRIPT_VERSION = '0.4' SCRIPT_LICENSE = 'GPL3' SCRIPT_DESC = 'Flood\'it game' SCRIPT_COMMAND = 'floodit' import_ok = True try: import weechat except ImportError: print('This script must be run under WeeChat.') print('Get WeeChat now at: http://www.weechat.org/') import_ok = False try: import random, copy except ImportError as message: print('Missing package(s) for %s: %s' % (SCRIPT_NAME, message)) import_ok = False floodit = { 'buffer' : '', 'mode' : 'single', 'board' : [], 'sizes' : { 14: 25, 21: 35, 28: 50 }, 'size' : 14, 'zoom' : 1, 'colors' : [], 'color' : 0, 'count' : 0, 'count_max': 25, 'end' : '', 'timer' : '', } # script options floodit_settings_default = { 'colors' : ['blue,red,green,yellow,magenta,cyan', 'comma-separated list of 6 colors for squares'], 'zoom' : ['', 'zoom for board (0-N, empty means automatic zoom according to size of window)'], } floodit_settings = {} # mouse keys floodit_mouse_keys = { '@chat(python.floodit):button1': '/window ${_window_number};hsignal:floodit_mouse' } def floodit_display(clear=False): """Display status and board.""" global floodit if not floodit['buffer']: return if clear: weechat.buffer_clear(floodit['buffer']) spaces = ' ' * ((floodit['zoom'] + 1) * 2) str_line = '' for index, color in enumerate(floodit['colors']): str_select = [' ', ' '] if floodit['color'] == index: str_select = ['»', '«'] str_line += '%s%s%s%s%s%s%s' % (weechat.color('white,default'), str_select[0], weechat.color(',%s' % color), spaces, weechat.color('white,default'), str_select[1], spaces[0:-2]) str_status = '' str_end = '' if floodit['mode'] == 'single': board = copy.deepcopy(floodit['board']) floodit_flood_xy(board, 0, 0, board[0][0]) percent = (floodit_count_color(board, -1) * 100) // (floodit['size'] * floodit['size']) str_status = '%2d/%d%s (%d%%)' % (floodit['count'], floodit['count_max'], weechat.color('chat'), percent) message_end = { 'win': '** CONGRATS! **', 'lose': '...GAME OVER!...' } elif floodit['mode'] == 'versus': colors = ['yellow', 'lightred'] board = copy.deepcopy(floodit['board']) floodit_flood_xy(board, 0, 0, board[0][0]) count_player = floodit_count_color(board, -1) board = copy.deepcopy(floodit['board']) floodit_flood_xy(board, floodit['size'] - 1, floodit['size'] - 1, board[floodit['size'] - 1][floodit['size'] - 1]) count_computer = floodit_count_color(board, -1) if count_player == count_computer: colors[1] = 'yellow' elif count_computer > count_player: colors.reverse() str_status = '%sYou: %d%s / %sWee: %d' % (weechat.color(colors[0]), count_player, weechat.color('default'), weechat.color(colors[1]), count_computer) message_end = { 'win': '** YOU WIN! **', 'lose': '...You lose...', 'equality': 'Equality!' } str_end = '%s%s' % (weechat.color('white'), message_end.get(floodit['end'], '')) weechat.prnt_y(floodit['buffer'], 0, '%s %s %s' % (str_line, str_status, str_end)) for i in range (0, floodit['zoom']): weechat.prnt_y(floodit['buffer'], 1 + i, str_line) weechat.prnt_y(floodit['buffer'], floodit['zoom'] + 1, '%s%s' % (weechat.color('blue'), '─' * (floodit['size'] * ((floodit['zoom'] + 1) * 2)))) for y, line in enumerate(floodit['board']): str_line = '' for color in line: str_line += '%s%s' % (weechat.color(',%s' % floodit['colors'][color]), spaces) str_line += '%s' % weechat.color('chat') for i in range (0, floodit['zoom'] + 1): weechat.prnt_y(floodit['buffer'], floodit['zoom'] + 2 + (y * (floodit['zoom'] + 1)) + i, str_line) def floodit_adjust_zoom(): """Choose zoom according to size of window.""" global floodit, floodit_settings floodit['zoom'] = -1 if floodit_settings['zoom']: try: floodit['zoom'] = int(floodit_settings['zoom']) except: floodit['zoom'] = -1 if floodit['zoom'] < 0: width = weechat.window_get_integer(weechat.current_window(), 'win_chat_width') height = weechat.window_get_integer(weechat.current_window(), 'win_chat_height') for i in range(10, -1, -1): if width >= floodit['size'] * ((i + 1) * 2) and height >= (floodit['size'] * (i + 1)) + i + 2: floodit['zoom'] = i break if floodit['zoom'] < 0: floodit['zoom'] = 0 def floodit_set_colors(): """Set list of colors using settings.""" global floodit, floodit_settings, floodit_settings_default floodit['colors'] = floodit_settings['colors'].split(',') if len(floodit['colors']) != 6: weechat.prnt('', '%sfloodit: invalid colors (list must have 6 colors)' % weechat.prefix('error')) floodit['colors'] = floodit_settings_default['colors'][0].split(',') def floodit_config_cb(data, option, value): """Called when a script option is changed.""" global floodit_settings pos = option.rfind('.') if pos > 0: name = option[pos+1:] if name in floodit_settings: floodit_settings[name] = value if name == 'colors': floodit_set_colors() elif name == 'zoom': floodit_adjust_zoom() floodit_display() return weechat.WEECHAT_RC_OK def floodit_new_game(): """Create a new game: initialize board and some variables.""" global floodit floodit['board'] = [] for y in range(0, floodit['size']): line = [] for x in range(0, floodit['size']): line.append(random.randint(0, 5)) floodit['board'].append(line) if floodit['mode'] == 'versus': floodit['board'][floodit['size'] - 1][floodit['size'] - 1] = floodit['board'][0][0] floodit['color'] = 0 floodit['count'] = 0 floodit['end'] = '' floodit_display() def floodit_change_size(add): """Change size of board.""" global floodit keys = sorted(floodit['sizes']) index = keys.index(floodit['size']) + add if index >= 0 and index < len(keys): floodit['size'] = keys[index] floodit['count_max'] = floodit['sizes'][floodit['size']] weechat.buffer_clear(floodit['buffer']) floodit_adjust_zoom() floodit_new_game() def floodit_timer_cb(data, remaining_calls): """Timer for demo mode.""" global floodit floodit['color'] = floodit_find_best(0, 0) floodit_user_flood() if floodit['end']: weechat.unhook(floodit['timer']) floodit['timer'] = '' return weechat.WEECHAT_RC_OK def floodit_input_buffer(data, buffer, input): """Input data in floodit buffer.""" global floodit if input: args = input.split(' ') if args[0] in ('d', 'demo'): if not floodit['timer']: delay = 500 if len(args) > 1: try: delay = int(args[1]) except: delay = 500 if delay <= 0: delay = 1 if floodit['end']: floodit_new_game() floodit['timer'] = weechat.hook_timer(delay, 0, 0, 'floodit_timer_cb', '') elif args[0] in ('s', 'single'): floodit['mode'] = 'single' floodit_new_game() elif args[0] in ('v', 'versus'): floodit['mode'] = 'versus' floodit_new_game() elif args[0] in ('n', 'new'): floodit_new_game() elif args[0] in ('q', 'quit'): weechat.buffer_close(floodit['buffer']) elif args[0] == '+': floodit_change_size(+1) elif args[0] == '-': floodit_change_size(-1) return weechat.WEECHAT_RC_OK def floodit_close_buffer(data, buffer): """Called when floodit buffer is closed.""" global floodit if floodit['timer']: weechat.unhook(floodit['timer']) floodit['timer'] = '' floodit['buffer'] = '' return weechat.WEECHAT_RC_OK def floodit_init(): """Init floodit: create buffer, adjust zoom, new game.""" global floodit, floodit_settings if floodit['buffer']: return floodit['buffer'] = weechat.buffer_search('python', 'floodit') if not floodit['buffer']: floodit['buffer'] = weechat.buffer_new('floodit', 'floodit_input_buffer', '', 'floodit_close_buffer', '') if floodit['buffer']: weechat.buffer_set(floodit['buffer'], 'type', 'free') weechat.buffer_set(floodit['buffer'], 'title', 'Flood it! | alt-f or mouse: flood, alt-n: new game, alt-+/-: adjust board zoom | ' 'Command line: (n)ew, (s)ingle, (v)ersus, (d)emo (+delay), +/-: change size, (q)uit') weechat.buffer_set(floodit['buffer'], 'key_bind_meta2-D', '/floodit left') weechat.buffer_set(floodit['buffer'], 'key_bind_meta2-C', '/floodit right') weechat.buffer_set(floodit['buffer'], 'key_bind_meta-f', '/floodit flood') weechat.buffer_set(floodit['buffer'], 'key_bind_meta-n', '/floodit new') weechat.buffer_set(floodit['buffer'], 'key_bind_meta-+', '/floodit zoom') weechat.buffer_set(floodit['buffer'], 'key_bind_meta--', '/floodit dezoom') weechat.buffer_set(floodit['buffer'], 'key_bind_meta-C', '/floodit computer') if floodit['buffer']: floodit_adjust_zoom() floodit_new_game() def floodit_flood_xy(board, x, y, color): """Flood a board at (x,y) with color.""" global floodit board[y][x] = -1 if y > 0 and board[y-1][x] == color: floodit_flood_xy(board, x, y - 1, color) if y < floodit['size'] - 1 and board[y+1][x] == color: floodit_flood_xy(board, x, y + 1, color) if x > 0 and board[y][x-1] == color: floodit_flood_xy(board, x - 1, y, color) if x < floodit['size'] - 1 and board[y][x+1] == color: floodit_flood_xy(board, x + 1, y, color) def floodit_flood_end(board, color): """End of flood: replace the -1 by color.""" for y, line in enumerate(board): for x, c in enumerate(line): if c == -1: board[y][x] = color def floodit_count_color(board, color): """Count number of times a color is used in board.""" global floodit count = 0 for line in board: count += line.count(color) return count def floodit_flood(x, y, color): """Flood board at (x,y) with color, and check if game has ended.""" global floodit floodit_flood_xy(floodit['board'], x, y, floodit['board'][y][x]) floodit_flood_end(floodit['board'], color) floodit['count'] += 1 if floodit['mode'] == 'single': if floodit_count_color(floodit['board'], floodit['board'][0][0]) == floodit['size'] * floodit['size']: floodit['end'] = 'win' elif floodit['count'] == floodit['count_max']: floodit['end'] = 'lose' elif floodit['mode'] == 'versus': board = copy.deepcopy(floodit['board']) floodit_flood_xy(board, 0, 0, board[0][0]) count1 = floodit_count_color(board, -1) board = copy.deepcopy(floodit['board']) floodit_flood_xy(board, floodit['size'] - 1, floodit['size'] - 1, board[floodit['size'] - 1][floodit['size'] - 1]) count2 = floodit_count_color(board, -1) if count1 + count2 == floodit['size'] * floodit['size']: if count1 > count2: floodit['end'] = 'win' elif count1 < count2: floodit['end'] = 'lose' else: floodit['end'] = 'equality' floodit_display() def floodit_build_combs(combs, curlist, maxsize, excludecolor): """Build list of combinations to try for computer AI.""" global floodit if len(curlist) >= maxsize: combs.append(curlist) else: curlist.append(-1) colors = list(range(0, len(floodit['colors']))) random.shuffle(colors) for i in colors: if i == excludecolor: continue if i != curlist[-2]: curlist[-1] = i floodit_build_combs(combs, list(curlist), maxsize, excludecolor) def floodit_compare_scores(scores1, scores2): """Compare two list of scores.""" sum1 = sum(scores1) sum2 = sum(scores2) if sum1 > sum2: return 1 elif sum1 < sum2: return -1 else: if scores1 > scores2: return 1 elif scores1 < scores2: return -1 else: return 0 def floodit_find_best(x, y): """Find best color for (x,y) (computer AI).""" global floodit combs = [] excludecolor = -1 if floodit['mode'] == 'versus': if x == 0: excludecolor = floodit['board'][floodit['size'] - 1][floodit['size'] - 1] else: excludecolor = floodit['board'][0][0] floodit_build_combs(combs, [floodit['board'][y][x]], 3, excludecolor) bestscores = [] bestcolor = 0 for comb in combs: board = copy.deepcopy(floodit['board']) scores = [] for color in comb[1:]: floodit_flood_xy(board, x, y, board[y][x]) floodit_flood_end(board, color) floodit_flood_xy(board, x, y, board[y][x]) scores.append(floodit_count_color(board, -1)) floodit_flood_end(board, color) if floodit_compare_scores(scores, bestscores) > 0: bestscores = scores bestcolor = comb[1] return bestcolor def floodit_user_flood(): """Action flood from user, and then computer plays if mode is 'versus'.""" global floodit if floodit['color'] != floodit['board'][0][0]: if floodit['mode'] != 'versus' or floodit['color'] != floodit['board'][floodit['size'] - 1][floodit['size'] - 1]: floodit_flood(0, 0, floodit['color']) if floodit['mode'] == 'versus' and not floodit['end']: floodit_flood(floodit['size'] - 1, floodit['size'] - 1, floodit_find_best(floodit['size'] - 1, floodit['size'] - 1)) def floodit_cmd_cb(data, buffer, args): """The /floodit command.""" global floodit if args in ('single', 'versus'): floodit['mode'] = args floodit_init() if floodit['buffer']: weechat.buffer_set(floodit['buffer'], 'display', '1') if not floodit['end']: if args == 'left': if floodit['color'] > 0: floodit['color'] -= 1 else: floodit['color'] = len(floodit['colors']) - 1 floodit_display() elif args == 'right': if floodit['color'] < len(floodit['colors']) - 1: floodit['color'] += 1 else: floodit['color'] = 0 floodit_display() elif args == 'flood': floodit_user_flood() elif args == 'computer': floodit['color'] = floodit_find_best(0, 0) floodit_user_flood() if args == 'new': floodit_new_game() elif args == 'zoom': floodit['zoom'] += 1 floodit_display(True) elif args == 'dezoom': if floodit['zoom'] > 0: floodit['zoom'] -= 1 floodit_display(True) return weechat.WEECHAT_RC_OK def floodit_mouse_cb(data, hsignal, hashtable): """Mouse callback.""" global floodit if not floodit['end']: x = int(hashtable.get('_chat_line_x', '-1')) y = int(hashtable.get('_chat_line_y', '-1')) if x >= 0 and y >= 0: color = -1 if y <= floodit['zoom']: multiplier = (floodit['zoom'] + 1) * 4 add = 2 + ((floodit['zoom'] + 1) * 2) for i in range (0, len(floodit['colors'])): if x >= i * multiplier and x < (i * multiplier) + add: color = i break elif y >= floodit['zoom'] + 2: x = x // ((floodit['zoom'] + 1) * 2) y = (y - floodit['zoom'] - 2) // (floodit['zoom'] + 1) if y < floodit['size'] and x < floodit['size']: color = floodit['board'][y][x] if color >= 0: floodit['color'] = color floodit_user_flood() return weechat.WEECHAT_RC_OK if __name__ == '__main__' and import_ok: if weechat.register(SCRIPT_NAME, SCRIPT_AUTHOR, SCRIPT_VERSION, SCRIPT_LICENSE, SCRIPT_DESC, '', ''): # set default settings version = weechat.info_get("version_number", "") or 0 for option, value in floodit_settings_default.items(): if weechat.config_is_set_plugin(option): floodit_settings[option] = weechat.config_get_plugin(option) else: weechat.config_set_plugin(option, value[0]) floodit_settings[option] = value[0] if int(version) >= 0x00030500: weechat.config_set_desc_plugin(option, '%s (default: "%s")' % (value[1], value[0])) floodit_set_colors() # mouse support if int(version) >= 0x00030600: weechat.key_bind('mouse', floodit_mouse_keys) weechat.hook_hsignal('floodit_mouse', 'floodit_mouse_cb', '') # detect config changes weechat.hook_config('plugins.var.python.%s.*' % SCRIPT_NAME, 'floodit_config_cb', '') # add command weechat.hook_command(SCRIPT_COMMAND, 'Flood''it game.', '[single|versus]', 'single: play in single mode (default)\n' 'versus: play versus computer\n\n' 'Single mode:\n' '- Choose a color for the upper left square, this will paint ' 'this square and all squares next to this one (having same color) ' 'with your color.\n' '- You win if all squares are same color.\n' '- Maximum number of floods is 25, 35 or 50 (according to size).\n\n' 'Versus mode:\n' '- You paint the upper left square, WeeChat paints bottom right.\n' '- You can not paint with last color used by WeeChat.\n' '- Game ends when neither you nor WeeChat can paint new squares any more.\n' '- You win if you have more squares of your color than WeeChat.', 'single|versus', 'floodit_cmd_cb', '') # if buffer already exists (after /upgrade), init floodit if weechat.buffer_search('python', 'floodit'): floodit_init() |